Viewport

The viewport displays the live 3D representation of the model from the perspective of the camera. You can orbit, dolly and pan the camera. You can also select entities and interact with them with physics this way.

Selecting Entities

To select an entity in the viewport, left-click on the graphical mesh of the entity you want selected. This will cause the selected entity to be highlighted in the explorer and for the component properties to be displayed in the inspector. You can clear the selection by left-clicking on empty space.

You can also right-click on the graphical mesh of an entity in the viewport to select between any of its ancestors (without using the explorer). This will show a context menu for all ancestors, from the top-level entity to the entity itself.

Physics Interaction

You can interact with entities that have a physics component, including those where springs, joints and motors are applied. To interact with an entity, hold down the left-mouse button, then drag your mouse to apply a force. This feature is only supported in navigate mode.