Deleter
The deleter component deletes any entities that intersect the detection geometry. For more details on all properties associated with the deleter component and how to use the deleter component with scripting, please see the API documentation.
Properties
The deleter component properties that are accessible through the inspector.
Geometry
The detection geometry is one of the following values:
- Bounding Sphere - A bounding sphere around the entity and its descendants.
- Bounding Box - A bounding box around the entity and its descendants.
Display
The display method determines how the entity should be displayed when the simulation is running. It is one of the following values:
- None - The entity is hidden.
- Standard - The entity is displayed.
- Highlighted - The entity is displayed and highlighted.
Layer
The collision layer for detecting entities. Entities that have a physics component with a layer that collides with this layer will be deleted when detected by the deleter. Otherwise, the entity will not be deleted by the deleter component.
Kinematics
Whether entities with kinematic rigid bodies should be detected by the deleter.