Transform Gizmo
The transform gizmo appears when selecting one or more entities. It allows you to visually translate, rotate and scale entities. Repeatedly clicking the graphical representation of an entity allows you to switch between the translation, rotation and scaling gizmos.
Translating
Drag an axis to translate an entity about the local X, Y or Z axis. Drag a plane to translate an entity in either the local XY, XZ or YZ planes. Drag the origin to translate an entity in the plane of the camera.
Rotating
Drag the red axis ring to rotate an entity about the local X axis, the green axis ring to rotate about the local Y axis, or the blue axis ring to rotate about the local Z axis.
Scaling
Drag an axis to change the scale of the graphics component along that axis, provided that the entity has a graphics component. Selecting and dragging the origin will change the uniform scale of the entity.
Snapping
Hold the SHIFT key to snap to increments when translating, rotating or scaling using the gizmo. Note that the rotation gizmo will snap to 1 degree increments by default when the SHIFT key is not pressed. You can change the translation, rotation and scale snap distances through the model settings in the application.
The default values used when the SHIFT key is pressed are:
- 0.1 meters for the translation snap
- 0.1 for the scale snap
- 15 degrees for the rotation snap
Duplicating
Hold the CTRL key to duplicate the selected entities when translating. The duplicated entities will then be translated by the gizmo.